After calculating both evil biomes fishing loot the two copies are added back together. To accurately replicate this I had to make two more copies of the hybrid rolls, each one taking half the value of the original, and then using one to calculate chances for Corruption loot while in both biomes and the other for Crimson loot while in both biomes. Fishing power enhances how soon fish/crates bite your hook. This means that one catch can potentially either be a Crimson Tigerfish or a Hemopiranha, but never a Crimson Tigerfish or Ebonkoi. I recommend placing grandfather clocks or wearing watches to keep track.). If you are in both evil biomes at the same time there is a 50/50 chance for a fishing catch to use either the Crimson loot table or the Corruption loot table. One particularly troublesome part was trying to accurately replicate how the game calculates chances when in both Crimson and Corruption biomes. He will also spawn as the starter NPC instead of the Guide when the world seed is 'not the bees' or 'not the bees'. All players in the game world have more than 50 between them in their inventories. The totals from the previous row and the current row are then checked to find the difference between them. The Merchant is an NPC vendor that will spawn once the following conditions have been met: There is an empty House. The tiers that have a successful Legendary roll though will be multiplied by 4/5 since 1/5 of the time that tier will result in a successful Frog Leg catch. Using the hybrid tiers, every tier that does not have a successful Legendary roll can be ignored, it will be the same value it was before. For example, the Frog Leg is the second non-crate item checked, with a 1 in 5 chance of being caught if the Legendary roll succeeds. Instead of trying to calculate the chances to catch an item it calculates the chances to not catch an item. How the Calculator works​ The 31 hybrid tiers are calculated using the given fishing power, and then added together for a total chance. I may make a better version at some point using the hybrid rolls to find the chances for every item, including junk and specific quest fish. I also did make some assumptions for the sake of simplicity, no junk chances are calculated, and no quest fish are calculated either. The sheet still should be accurate though, if you notice something not working as it should let me know and I'll try to fix it. Since I did switch methods partway through, the sheet is a bit inconsistent in the way it displays information between regular items caught in water and everything else. Eventually I found a way to use the 31 hybrid tiers to calculate chances for specific items, using the specific priorities the game gives to certain enemies/biomes. Sheet 3: Fishing Calculator​ This sheet took far longer than the others to put together, I was able to put together chances for crates, lava fishing, and honey fishing by more or less brute-forcing the math, and attempted to brute-force the items for fishing in water before realizing how hopeless it was.
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